Mythical Creatures from Beyond the Vale

Dragons are our first subject in this section.

Dragons are mythical creatures that have fascinated people for centuries. They appear in legends, folklore, art, literature and media from different cultures and regions of the world. But where did they come from and how long have they been around? There is no definitive answer to these questions, as different sources may have different origins and histories for dragons. However, some scholars have suggested some possible explanations based on historical and archaeological evidence.

One theory is that dragons were inspired by ancient observations of large reptiles, such as crocodiles, dinosaurs or monitor lizards. Some fossils of these animals have been found in places like China, Europe and Africa, and may have influenced the imagination of ancient people who saw them as monstrous beasts. Another theory is that dragons were symbolic representations of natural forces, such as storms, volcanoes, floods or comets. These phenomena were often feared and revered by ancient civilizations, and may have been associated with powerful creatures that could control or cause them.

Some cultures may also have specific stories or myths about the origin of dragons. For example, in Chinese mythology, dragons are said to be descendants of the first living beings, who emerged from the cosmic egg at the beginning of creation. They are also considered to be the ancestors of the Chinese people and the rulers of the four seas. In Irish mythology, dragons are said to be the offspring of the goddess Danu and the god Bile, who were the parents of the Tuatha Dé Danann, a race of supernatural beings. They are also linked to the concept of sovereignty and the protection of the land. In American mythology, dragons are not very common, but some Native American tribes have legends about horned serpents or thunderbirds that resemble dragons in some aspects.

As you can see, dragons have a long and diverse history that spans across different continents and cultures. They are not only majestic creatures, but also symbols of wisdom, power, chaos or creativity. They reflect the human fascination with the unknown and the marvelous, and continue to inspire us today.

The term Monsters

Monster: Where and When Did It Come From?

The word monster has a long and fascinating history, tracing back to ancient times and cultures. But what does it mean to call something a monster? And how did this term evolve over time?

In this blog post, we will explore the origins and meanings of the word monster, as well as some of the most famous examples of monstrous creatures in literature, art, and mythology.

The word monster comes from the Latin word Mon strum, which means "a sign, portent, or prodigy". According to the Oxford English Dictionary, a monster is "an animal or plant deviating greatly from the usual type or form; an abnormal or hideous creature; a mythical or fabulous beast". The word can also refer to "a person of inhuman or horrible cruelty, wickedness, or malice; a detestable or loathsome person".

The concept of monsters is not unique to Western culture. Many other civilizations have their own myths and legends about creatures that are different from the norm, often representing fears, dangers, or moral lessons. For example, in ancient Egypt, there were many gods and goddesses with animal features, such as Anubis (jackal-headed), Bastet (cat-headed), and Sobek (crocodile-headed). These deities were not considered monsters, but rather powerful and protective forces of nature.

However, some Egyptian creatures were more monstrous than others. One of the most notorious was the serpent Apep, also known as Apophis, who was the enemy of the sun god Ra. Apep was said to be a huge snake that lurked in the underworld, waiting for the opportunity to swallow the sun and plunge the world into darkness. Every night, Ra had to fight Apep in his boat as he traveled across the sky. Sometimes, Apep would succeed in attacking Ra, causing eclipses or storms.

Another example of ancient monsters is the Greek mythology, which is full of fantastic and fearsome beasts. Some of the most famous ones include:

- The Hydra: A multi-headed serpent that grew two new heads for every one that was cut off. It was slain by the hero Heracles as one of his twelve labors.
- The Minotaur: A half-man, half-bull creature that lived in the labyrinth of Crete. It was fed with human sacrifices until it was killed by the hero Theseus with the help of Ariadne.
- The Medusa: A woman with snakes for hair who could turn anyone who looked at her into stone. She was beheaded by the hero Perseus with the help of Athena and Hermes.
- The Cyclops: A race of one-eyed giants who were skilled craftsmen but also fierce warriors. They were encountered by Odysseus and his men during their journey home from the Trojan War.
- The Cerberus: A three-headed dog that guarded the entrance to the underworld. It was captured by Heracles as one of his twelve labors.

These monsters often represented challenges or obstacles that the heroes had to overcome in order to prove their courage, strength, and wisdom. They also reflected the fears and anxieties of the ancient Greeks, such as chaos, death, and nature's wrath.

In medieval times, monsters continued to fascinate and terrify people. Many medieval bestiaries (books that described various animals) included descriptions and illustrations of monstrous creatures, often based on hearsay or imagination. Some of these creatures were:

- The Unicorn: A horse-like animal with a single horn on its forehead. It was said to be very elusive and only able to be captured by a pure maiden.
- The Dragon: A large reptile with wings, claws, and fire-breathing abilities. It was often associated with evil and greed, as it hoarded treasures and preyed on humans and livestock.
- The Griffin: A hybrid of a lion and an eagle, with the body of a lion and the head, wings, and talons of an eagle. It was considered a symbol of power and majesty.
- The Phoenix: A bird that could live for hundreds of years and then burst into flames and rise from its own ashes. It was a symbol of rebirth and immortality.
- The Mermaid: A half-woman, half-fish creature that lived in the sea. It was said to have a beautiful voice that could lure sailors to their doom.

These monsters often had symbolic or allegorical meanings, reflecting the beliefs and values of medieval society. They also served as sources of entertainment and wonder for people who lived in a world full of mysteries and dangers.

In modern times, monsters have not lost their appeal or relevance. With advances in science, technology, and exploration, new discoveries have been made about the natural world and its inhabitants. Some of these discoveries have challenged our notions of what is normal or possible, such as:

- The Giant Squid: A deep-sea creature that can grow up to 13 meters long and has eyes the size of dinner plates. It was once thought to be a myth but has been confirmed by scientific evidence and sightings.
- The Komodo Dragon: A large lizard that can reach up to 3 meters long and weigh up to 70 kilograms. It has a venomous bite and can run up to 20 kilometers per hour. It is the largest living species of lizard and is native to Indonesia.
- The Platypus: A mammal that lays eggs, has a duck-like bill, a beaver-like tail, and webbed feet. It also has venomous spurs on its hind legs and can sense electric fields. It is one of the most unusual animals in the world and is endemic to Australia.

These discoveries have expanded our knowledge and curiosity about the diversity and complexity of life on Earth. They have also inspired new forms of artistic expression and storytelling, such as science fiction, fantasy, and horror.

One of the most popular genres of modern monster fiction is horror, which uses monsters to create fear, suspense, and thrill in the audience. Some of the most iconic horror monsters are:

Certainly! Let me tell you about **Vlad III**, commonly known as **Vlad the Impaler** or **Vlad Dracula**. He was a significant historical figure and is often considered a national hero of Romania. Here are some key points about him:

- **Vlad III** was the **Voivode of Wallachia** three times between **1448** and his death in **1476/77**.
- He was born around **1428/31** and died in **1476/77**.
- Vlad's father, **Vlad Dracul**, became the ruler of Wallachia in **1436**. Vlad and his younger brother, **Radu**, were held as hostages in the Ottoman Empire in **1442** to secure their father's loyalty.
- After his father and eldest brother were murdered, Vlad sought refuge in the Ottoman Empire. Later, he invaded Wallachia with Hungarian support, leading to the death of the reigning voivode, **Vladislav II**.
- Vlad's methods of punishing enemies gained notoriety. He is often associated with impaling his enemies on long, sharp stakes, which inspired his nickname "the Impaler" (Romanian: "Tepas").
- His sobriquet "Dracula" (meaning "son of Dracul") was derived from the Latin word "Draco" (meaning "dragon") after his father's induction into the Order of the Dragon, created by Holy Roman Emperor Sigismund for the defense of Christian Europe against the Ottoman Empire.
- Some scholars suggest that Bram Stoker's character **Dracula** was based on Vlad III.

In summary, Vlad III Dracula left a lasting impact on history due to his ruthless methods and complex political struggles during his reign as Voivode of Wallachia. His legacy continues to intrigue people worldwide.

If you'd like more information or have any other questions, feel free to ask! 

- The Vampire: A undead creature that feeds on the blood of the living. It has superhuman strength, speed, and senses, but also weaknesses such as sunlight, garlic, and stakes. It can also transform into a bat or a mist. It is often portrayed as a seductive and charismatic figure, such as Dracula or Edward Cullen.
- The Zombie: A reanimated corpse that has no will or intelligence, but only a hunger for human flesh. It can infect others by biting them, creating more zombies. It can only be killed by destroying its brain. It is often used as a metaphor for social decay or disease, such as in Night of the Living Dead or The Walking Dead.
- The Werewolf: A human who can transform into a wolf or a wolf-like creature during a full moon. It has enhanced physical abilities and animal instincts, but also a loss of control and rationality. It can pass on its curse by biting others. It is often seen as a symbol of the conflict between nature and civilization, or the duality of human nature, such as in The Wolf Man or An American Werewolf in London.
- The Frankenstein's Monster: A creature made from parts of different corpses and brought to life by electricity. It has superhuman strength and durability, but also a childlike innocence and curiosity. It is rejected by its creator and society and seeks companionship and acceptance. It is often considered a tragic figure that questions the ethics and limits of science, such as in Frankenstein or Young Frankenstein.

These monsters reflect some of the fears and anxieties of modern society, such as death, disease, isolation, violence, and technology. They also challenge our notions of identity, morality, and humanity.

In conclusion, monsters are more than just scary or weird creatures. They are expressions of our imagination, culture, and emotions. They tell us stories about ourselves and our world. They make us wonder and question what is possible and what is real. They are part of our history and our future.



Earth, water, fire, and air are the four classical elements that have been used to explain the nature of the physical world since ancient times. They are also associated with elemental spirits, such as gnomes, undines, salamanders, and sylphs, that are said to inhabit and govern these elements. The origin of this concept is not clear, but some scholars suggest that it may have originated from the Babylonian or Egyptian cosmology, or from the teachings of the Greek philosopher Empedocles, who proposed that these four elements were the fundamental substances of everything that exists. Elemental spirits have been featured in various mythologies, religions, and occult traditions throughout history, and have influenced the development of alchemy, astrology, and magic.


Gargoyles: Where and When Did They Come From?

Gargoyles are grotesque stone sculptures that adorn many medieval buildings, especially churches and cathedrals. They often depict animals, humans, or mythical creatures with distorted features and exaggerated expressions. But what is the origin and purpose of these mysterious figures?

The word gargoyle comes from the French gargouille, which means "throat" or "gullet". This refers to the fact that many gargoyles were designed as waterspouts, projecting from the roof or the upper part of the walls and diverting rainwater away from the building. The term also implies a gurgling or roaring sound that the water would make as it passed through the gargoyle's mouth.

The earliest known gargoyles date back to ancient Egypt, where they were used as decorative elements on temples and tombs. They were also found in ancient Greece and Rome, where they often represented gods, heroes, or animals. However, the most famous and prolific examples of gargoyles are from the Gothic period in Europe, between the 12th and 16th centuries.

During this time, gargoyles became a common feature of Gothic architecture, which emphasized verticality, light, and intricate details. Gargoyles served both a practical and a symbolic function. On one hand, they helped to protect the buildings from water damage and erosion by acting as drainpipes. On the other hand, they conveyed various messages to the viewers, such as religious teachings, moral lessons, or social commentary.

Some gargoyles represented saints, angels, or biblical scenes, reminding the faithful of their beliefs and duties. Others depicted demons, monsters, or sinners, warning the wicked of their fate and the dangers of evil. Some gargoyles were humorous or satirical, poking fun at human vices, follies, or professions. Others were simply ornamental or whimsical, showcasing the creativity and skill of the sculptors.

Gargoyles have fascinated and inspired many artists, writers, and filmmakers throughout history. They have been portrayed as guardians, companions, or antagonists in various works of fiction, such as Victor Hugo's novel The Hunchback of Notre-Dame (1831), Disney's animated series Gargoyles (1994-1997), or Neil Gaiman's comic book series The Sandman (1989-1996). They have also become popular motifs in Gothic art, literature, and fashion.

Gargoyles are more than just stone carvings. They are expressions of human imagination, emotion, and culture. They reflect the values, fears, and hopes of the people who created them and those who view them. They are a part of our collective heritage and memory.


Are giants real and where do they originate from?

The answer to this question depends on how we define giants and what kind of evidence we accept. If we mean humanlike beings who are much taller than the average person, then there are some rare cases of individuals who suffer from hormonal disorders that cause them to grow abnormally large. For example, Robert Wadlow, the tallest man ever measured, stood 8 feet, 11 inches tall. However, these are not true giants in the sense of being a separate species or having supernatural abilities.

If we mean beings who are related to humans but belong to a different branch of evolution, then there is some fossil evidence of a giant ape species called Gigantopithecus blacki that may have stood up to 10 feet tall and lived until a few hundred thousand years ago. This species was not closely related to humans, but rather to orangutans, and it is not clear how intelligent or social they were.

If we mean beings who are purely mythical or legendary, then there are many stories and traditions from different cultures that feature giants of various kinds. Some of the most well-known examples are the Gigantes from Greek mythology, who were the children of Uranus (the Sky) and Gaia (the Earth) and who fought against the gods in a war called the Gigantomachy . Another example is the biblical Goliath, who was said to be one of four brothers and who challenged the Israelites to a duel. These stories may reflect ancient memories of encounters with larger or stronger enemies, or they may be symbolic expressions of human fears or aspirations.

In conclusion, giants are not real in the sense of being currently existing or historically verifiable entities, but they are real in the sense of being part of human imagination and culture.

Hill Giants

Hill giants are a type of humanoid creature that live in the mountains and hills of various regions. They are known for their immense size, strength, and appetite. But where and when did they come from? In this blog post, we will explore the origins and history of these fascinating beings.

According to some legends, hill giants are the descendants of an ancient race of titans that once ruled over the world. They were created by the gods as their servants and warriors, but they rebelled against their divine masters and waged a war that lasted for centuries. The gods eventually prevailed and banished the titans to the depths of the earth, where they still dwell today. However, some of the titans managed to escape and hide in the remote mountains and hills, where they interbred with other creatures and gave birth to the hill giants.

Another theory suggests that hill giants are the result of a magical experiment gone wrong. Some scholars believe that a group of wizards tried to create a new breed of soldiers by combining the genes of humans, ogres, and bears. The experiment failed and produced a horde of monstrous hybrids that escaped from the laboratory and rampaged across the lands. The wizards were unable to control or destroy their creations, so they fled and left them to their own devices. The hybrids eventually settled in the highlands and became the hill giants.

A third hypothesis proposes that hill giants are a natural evolution of a primitive human tribe that adapted to harsh environments. Some anthropologists argue that a clan of nomadic humans migrated to the mountains and hills thousands of years ago, where they faced fierce competition from other predators and scarce resources. To survive, they developed larger bodies, thicker skins, and stronger muscles. They also became more aggressive and territorial, forming clans and raiding nearby settlements for food and loot. They lost most of their culture and intelligence, becoming more like animals than humans. They evolved into the hill giants we know today.

These are some of the most popular theories about the origin and history of hill giants. However, none of them have been proven conclusively, and there may be other explanations that we have not yet discovered. Hill giants remain a mystery to most people, and a threat to many. They are often feared and hated by other races, who see them as savage brutes that destroy everything in their path. However, some adventurers and scholars seek to learn more about them, hoping to find clues about their past and their future.


Gnomes are mythical beings that have been part of human folklore for centuries. They are often described as small, bearded men who wear pointed hats and live underground or in the natural world. The word "gnome" comes from the Greek word "gnōmē", meaning "intelligence" or "knowledge". Gnomes are said to have a deep connection to the earth and its secrets, and to guard hidden treasures and mines.

The origin of gnome mythology is not clear, but some of the earliest references to gnomes can be found in ancient Greek texts, where they were considered to be earth elementals. Later, gnome folklore spread across Europe and became part of the traditions of many different cultures. In Germanic folklore, gnomes were known as "Erdmannchen", meaning "little men of the earth". In Scandinavian folklore, gnomes were known as "nisse" or "tomte", and were believed to be household spirits that protected the home and its inhabitants.

Gnomes have a number of characteristics and symbols that reflect their role and nature in folklore. They are usually small in size, allowing them to move easily through the natural world and to avoid detection. They wear pointed hats, which are thought to symbolize their connection to magic and enchantment. They are also wise and knowledgeable, possessing a great understanding of the earth and its mysteries.


OGERS are a type of large, humanoid creature that originated from the ancient forests of Europe. They are known for their green skin, tusks, and immense strength. OGERS are often depicted as brutish and violent, but some scholars argue that they have a complex culture and history. OGERS have been in conflict with humans for centuries, as they compete for land and resources. Some OGERS have formed alliances with other races, such as goblins and trolls, while others prefer to live in isolation. OGERS are a fascinating subject of study for many researchers, who seek to understand their origins, evolution, and behavior.


Trolls are mythical creatures that have a long and varied history in Scandinavian folklore and culture. The word "troll" comes from Old Norse and Proto-Germanic words meaning giant, monster, or fiend, and can be traced back to Proto-Indo-European roots meaning run, flee, or escape. Trolls are often associated with the jötnar, the race of giants who were enemies of the Norse gods, and who lived in mountains, caves, or forests. Trolls are usually depicted as large, ugly, and stupid, but sometimes they can also be small, cute, or clever. Trolls have different abilities and weaknesses depending on the story, such as turning to stone in sunlight, having magic powers, or being tricked by humans. Trolls appear in many ancient and modern sources, such as the Prose Edda, the fairy tales of Asbjørnsen and Moe, the paintings of Theodor Kittelsen, the Moomin books by Tove Jansson, and the Lord of the Rings by J.R.R. Tolkien. Trolls are also a common term for people who deliberately provoke or harass others online, which originated in the late 1980s or early 90s in the MUDs or Usenet groups.


Imps are small, mischievous creatures that often appear in folklore, mythology and fantasy stories. They are usually depicted as having horns, tails, wings and sharp teeth, and they enjoy playing pranks on humans and other beings. But where did the concept of imps originate, and how did they evolve over time?

The word "imp" comes from the Old English word "ympa", which means "shoot" or "graft". This refers to the idea that imps were the offspring of devils or demons, who were grafted onto the branches of the infernal tree. In some medieval legends, imps were said to be the children of Satan himself, who sent them to Earth to cause mischief and corruption.

Imps were also associated with fairies, elves and other supernatural beings in various cultures. In Germanic folklore, imps were called "kobolds", and they were believed to live in mines, caves and forests. They could shape-shift into animals or humans, and they sometimes helped or hindered miners and travelers. In Celtic folklore, imps were called "pucks", and they were known for their trickery and humor. They could also grant wishes, but often with a twist or a catch.

Imps became popular characters in literature and art, especially during the Renaissance and Romantic periods. They were often portrayed as playful, curious and loyal companions to witches, wizards and magicians. Some famous examples of imps in fiction include Puck from Shakespeare's A Midsummer Night's Dream, Robin Goodfellow from Spenser's The Faerie Queene, and Rumpelstiltskin from the Brothers Grimm's fairy tales.

Today, imps are still a common feature in fantasy genres, such as books, movies, games and comics. They are usually depicted as cute, funny and harmless creatures, who may cause some minor trouble but are ultimately good-natured. Some modern examples of imps in fiction include Dobby from Harry Potter, Nibbler from Futurama, and Impmon from Digimon.

Imps are fascinating creatures that have a long and rich history in human culture. They reflect our fears and fantasies, our hopes and humor, our imagination and creativity. They are more than just simple pranksters; they are symbols of the complex and diverse nature of the human spirit.


Dwarves are a mythical race of human-like beings that are usually depicted as short, stout, and skilled in mining and crafting. The origin of dwarves is a matter of debate among scholars and storytellers. Some sources claim that dwarves were created by the gods from the earth, stone, and metal, and given life and intelligence. Other sources suggest that dwarves are a branch of humanity that adapted to living underground, developing their own culture and technology. Some even propose that dwarves are the result of a magical experiment or curse that altered their appearance and abilities. Regardless of their true origin, dwarves have a rich and proud history that spans many lands and ages.


The norns are a group of female beings who rule the destiny of gods and men in Norse mythology. They are comparable to the Moirai (also called the Fates) in Greek mythology. According to Snorri Sturluson, a 13th-century Icelandic historian and poet, there are three main norns: Urd (Old Norse "fate"), Verdandi (Old Norse "present") and Skuld (Old Norse "future"). These norns live at the base of Yggdrasil, the world tree, and weave the threads of fate for all living beings. They also water the tree with water from the Well of Urd, which gives it life and nourishment.

The origin of the norns is unclear, as different sources give different accounts. Some say they are the daughters of the giantess Norvi, who gave birth to Nott, the personification of night. Others say they are the offspring of Dvalin, a dwarf who carved the runes on the Gjallarhorn, a horn that will signal the end of the world. Some even suggest that they are not a fixed group, but rather a class of beings that can vary in number and identity. Regardless of their origin, the norns are respected and feared by both gods and men, as they have the power to shape the course of history and destiny.

Krampus vs. Santa Clause

Krampus is a horned, anthropomorphic figure in Alpine folklore who punishes naughty children during the Christmas season. The origin of this creature is not clear, but some scholars suggest that it has pre-Christian roots and may be related to the Germanic pagan traditions of the winter solstice. Krampus is often depicted as a hairy beast with cloven hooves, long tongue, and chains. He carries a bundle of birch branches or a whip to lash the bad children, and sometimes a sack or a basket to take them away to his lair. Krampus is usually contrasted with Saint Nicholas, who rewards the good children with gifts on December 6th. The night before, known as Krampus Nacht, is when Krampus visits the homes of the wicked ones and terrorizes them with his menacing appearance and actions. In some regions, people dress up as Krampus and parade through the streets, creating a loud and chaotic spectacle. Krampus has become a popular figure in modern culture, inspiring movies, books, comics, and games that explore his dark and twisted nature.

Santa Claus is a legendary figure who is said to bring gifts to the homes of well-behaved children on Christmas Eve or Christmas Day. The origin of Santa Claus can be traced back to various traditions and legends from different cultures and regions, such as Saint Nicholas, a 4th-century Christian bishop from present-day Turkey, who was known for his generosity and kindness to children; Father Christmas, a personification of Christmas spirit in England, who was associated with feasting and merriment; and Sinterklaas, a Dutch figure who arrived by boat from Spain with his helper Zwarte Piet, and who gave presents to good children and coal to naughty ones. These and other influences gradually merged into the modern image of Santa Claus, who is often depicted as a jolly, white-bearded man in a red suit and hat, with a sleigh pulled by flying reindeer, and who lives at the North Pole with his wife Mrs. Claus and his elves, who help him make toys for the children. Krampus
• Horns
• Hairy (us. dark)
• Fangs
• Long pointed tongue
• Chains
• Bells
• Birch sticks
• Cloven Hooves
• A sack or basket (for carrying off
bad children)
St. Nick’s counterpart, together they are the representation of good and evil.
Krampus is the son of the Norse Goddess Hel, who rules over the underworld, or
realm of the dead.
Most notably known for punishing misbehaved children
½ goat, ½ demon
Name is derived from the old Germanic word “Krampen” which means claw.
Krampus carries chains and birch sticks to whip children into shape. And a sack to
carry them into the underworld.
This Photo by Unknown Author is licensed under.
“Krampus Nacht”, (literally Krampus Night), is celebrated in parts of central and
eastern Europe
• Austria
• Germany
• Czech Republic
• Exchanging
Krampus Karten
“Krampus Cards”

• Dressing in elaborate

• Frightening children
and spectators

Known in many cultures by other names:
Why scare
“Maybe…. A
way for humans to get.
in touch with them
animalistic side.”
Or it could just
be a fun way to
children to learn.
traditional songs,
stories, songs,
and games.
December 5th is Krampus Nacht, while December 6th is Nikolaus Tag, “Nikolaus
Morning”. On December 6th, the children would look outside their doors to see if.
they received either a gift or a switch (rod)
Modern celebrations of Krampus Nacht in places like Austria, Germany, Hungary,
Slovenia, the Czech Republic; men dress like devils and chase people through the
Germany & Austria Krampus
France Hans Trapp; Pere Foletta'd
Netherlands Zwarte Piet
Other Regions Belsnickle; Knecht Ruprecht
It is said that
Krampus eats.
children and
brings them to

Not sure in

Krampus Lauf “Krampus Run”
• Often involves alcohol
• A parade
• People dressed as Krampus
• Chasing and scaring spectators
Sometimes seen parading with St. Nick
Nick hands out sweets and gifts
Krampus hands out scares and swats and coal
Good children received.
• Oranges
• Dried fruits
• Walnuts
• Chocolate
Some of the original stories of St. Nicklaus depict the Krampus as his helpers.
rather than the adorable elves we have come to know.
It is customary to offer Krampus some form of Schnapps.
In Styria – The Rute- is presented by Krampus to families.
Twigs painted gold and displayed year- round to
remind children to be good.
Boznia, Herzegovinia, & Croatia
Devil w/ cloth sack around waist; chains around neck, ankles and wrists. St.
Nicholas leaves gifts and a gold branch to good children. Bad children, Krampus
takes gifts and leaves a silver branch.
Proto Melas Krampus (fish named after Krampus)
Family Centered Krampus Ideas:
• Thanksgiving: Given Krampus bell w’ assigned Task
• Dec 5th: Krampus visits, show task
• Dec 6th: Given gift or coal?
Team/ Family Building Krampus Ideas:
• Compete for gold and silver branches.
• Compete for gold and silver bells.
Help Our Coven Grow:
Send us new Krampus tradition ideas or, better yet, come join us!
(231) 492-8217

Easter Bunny

The Easter bunny is a folkloric figure and symbol of Easter, depicted as a rabbit that brings eggs, candy and sometimes toys to children. The origin of this tradition can be traced back to Germany, where the Easter hare was first mentioned in a book by Georg Franck von Franckenau in 1682. The Easter hare was a judge who evaluated whether children were good or disobedient during the season of Eastertide, similar to Santa Claus. The hare was also associated with fertility and rebirth, as it was believed to be a hermaphrodite that could reproduce without losing its virginity. This made it a symbol of the Virgin Mary in medieval church art. The hare was also sacred to the goddess Eostre, who was celebrated in spring festivals by pagans. The custom of the Easter hare bringing eggs to children was brought to America by German immigrants in the 18th century, and later evolved into the Easter bunny that we know today.

- [The Ancient Origins of the Easter Bunny - Smithsonian Magazine](
- [Easter Bunny - Wikipedia](
- [Easter Bunny: The Origins of Easter Day's Rabbit | Time](


Cupid is a well-known figure in classical mythology, often depicted as a winged child with a bow and arrow. He is the son of Venus, the goddess of love, and Mars, the god of war. He is also the counterpart of the Greek god Eros, who shares similar attributes and functions. Cupid's role is to inspire love and desire in humans and gods, sometimes for his own amusement or to fulfill his mother's wishes. He has a famous story of falling in love with the mortal princess Psyche, who had to undergo many trials to prove her worthiness to him and his divine family. Cupid's arrows have different effects depending on their color and shape. Some cause instant attraction, some cause indifference, and some cause pain and suffering. Cupid is not always benevolent or faithful, as he can also cause mischief and trouble with his powers. He is a complex and fascinating character who has influenced many artistic and literary works throughout history. According to classical mythology, Cupid, the Roman god of love, used three types of arrows to affect the hearts of his targets. The first type was made of gold and had a sharp point that caused an irresistible attraction and desire in the wounded person. The second type was made of silver and had a blunt point that caused a mild and easily cured infatuation. The third type was made of lead and had a dull point that caused aversion and repulsion in the wounded person. These arrows represented the different degrees and outcomes of love that Cupid could induce, from passionate and lasting to superficial and fleeting to negative and harmful. Cupid's arrows were often guided by his mother, Venus, the goddess of love, who sometimes used them to interfere with the affairs of mortals and gods alike.

headless horseman and jack-o- lantern

The headless horseman and the jack-o-lantern are two iconic symbols of Halloween that have a long and intertwined history. The origin of the headless horseman can be traced back to the Middle Ages, when legends of a rider who carried his severed head or threw it at his victims circulated in countries such as Germany, Ireland, and Scotland. One of the most famous versions of this story is The Legend of Sleepy Hollow, written by American author Washington Irving in 1820. The story is set in the village of Sleepy Hollow, New York, where a lanky schoolmaster named Ichabod Crane is chased by a headless horseman who may be the ghost of a Hessian soldier decapitated by a cannonball during the Revolutionary War . The horseman hurls a pumpkin at Ichabod, who disappears without a trace.

The jack-o-lantern, on the other hand, has its roots in an ancient Celtic festival called Samhain, which marked the end of the harvest season and the beginning of winter. On the eve of Samhain, people believed that the spirits of the dead roamed the earth and they carved frightening faces into root vegetables such as turnips, beets, and potatoes to ward them off or to use as lanterns . The tradition was brought to America by Irish immigrants, who switched to pumpkins because they were more abundant and easier to carve than turnips. The connection between the headless horseman and the jack-o-lantern was likely influenced by a German poem called The Wild Huntsman, translated by Sir Walter Scott in 1796, which tells of a wicked hunter who is chased by the devil and his hellhounds and throws his fiery skull at them. Irving, who was friends with Scott, may have borrowed this idea for his own tale of terror.

Baba Yaga

Baba Yaga is a mythical figure in Slavic folklore, often depicted as a witch or a hag who lives in a hut on chicken legs. She is sometimes benevolent, sometimes malevolent, but always mysterious and powerful. The origins of Baba Yaga are unclear, but some scholars have traced her back to ancient Indo-European goddesses of death and regeneration, while others have linked her to historical figures such as the Byzantine empress Irene or the Mongol queen Toregene. Baba Yaga's name may derive from various sources, such as the Turkic word for grandmother, the Sanskrit word for snake, or the Old Russian word for sorceress. Baba Yaga has influenced many aspects of Slavic culture, from literature and art to folklore and fairy tales. She is a complex and fascinating character who represents both the fears and the hopes of the people who tell her stories.

The wee people/ wee ones

The term "wee people" is often used to refer to various kinds of mythical or supernatural beings that are smaller than humans and inhabit the natural world. The origin and meaning of this term may vary depending on the culture and context, but some common themes are:

- Wee people are usually associated with folklore, legends, and fairy tales that have been passed down for generations in oral or written form.
- Wee people may have different names, appearances, abilities, and personalities depending on the region and tradition. Some examples are fairies, elves, leprechauns, gnomes, pixies, brownies, and menehune.
- Wee people may have a complex relationship with humans, sometimes helping them, sometimes harming them, sometimes avoiding them, and sometimes interacting with them. They may also have their own societies, rules, and customs that are different from human ones.
- Wee people may be considered as a separate species, a sub-species, a spiritual race, or a remnant of a lost civilization. Some theories suggest that they are related to angels, demons, spirits of the dead, or ancient humanoids.
- Wee people may be influenced by religious beliefs, historical events, environmental factors, or psychological phenomena. They may reflect human fears, hopes, dreams, or imaginations.

Some sources that provide more information about wee people are:

- Wee Folk and Their Friends |
- Wee People - Faerie -Leprechaun - School of Spiritual Integrity
- The saying 'Wee-wee' - meaning and origin. - Phrasefinder


Brownies are a popular dessert that originated in the United States in the late 19th century. According to some sources, the first person to create a brownie was Bertha Palmer, a socialite and philanthropist who asked a pastry chef to make a portable and chocolatey treat for a ladies' luncheon in 1893. The recipe was published in a catalog in 1898 and named "brownies". Other sources credit Fanny Farmer, who adapted her cookie recipe to be baked in a rectangular pan, as the inventor of brownies in 1896. Brownies became more popular in the 1920s, when chocolate became more accessible and affordable. Brownies are typically made with flour, sugar, butter, eggs, chocolate, and sometimes nuts or other add-ins. They have a dense and chewy texture, with a crackly crust on top. They can be served warm or cold, plain or with toppings such as ice cream or whipped cream.


Nymphs are minor deities in Greek mythology who are associated with nature and various natural phenomena. They are often depicted as beautiful young women who inhabit forests, mountains, rivers, springs, caves, and underworld. The origin of nymphs is not clear, but some sources suggest that they were either born from the primordial gods Chaos, Gaia, and Uranus, or from the blood of the Titans after their defeat by the Olympians. Nymphs are usually considered benevolent and helpful to humans, but they can also be mischievous, vengeful, or seductive. Some of the most famous nymphs in Greek mythology are Calypso, Echo, Daphne, and the Nereids. they have different classes called dryad, naiads, and nereids that I know of can you tell me more please?  


The Menehune are a mythical race of small, forest-dwelling people in Hawaiian tradition. They are said to be skilled craftsmen who built various structures in the islands, such as temples, fishponds, roads and canoes. Some of these structures still exist today and are attributed to the Menehune by Hawaiian folklore. The origin and nature of the Menehune are unclear and debated by scholars. Some believe that they are the descendants of the original settlers of Hawaii, who were later displaced by the Polynesians. Others suggest that they are a post-contact invention based on European legends of brownies or other supernatural beings. The term "Menehune" may have derived from "manahune", which means "lowly people" or "low social status" in Tahitian. The Menehune are usually described as shy and secretive, appearing only at night to work on their projects. They avoid contact with humans and disappear before dawn. They are also fond of bananas and fish, which they sometimes demand as payment for their services. The Menehune have been featured in many stories and legends in Hawaiian culture, as well as in modern media and tourism.


Leprechauns are mythical beings from Irish folklore who are said to guard hidden treasure and cause mischief. The word leprechaun derives from the Old Irish term luchorpán, meaning "small body", which reflects their diminutive size. Leprechauns are also related to another type of fairy known as the clúrachán, who was notorious for his drunkenness and disorderly behavior. Over time, these two figures merged into the leprechaun we know today, who is usually depicted as an old man dressed in green or red, wearing a hat and buckled shoes, and carrying a pot of gold . Leprechauns are skilled cobblers who make shoes for the other fairies, and they earn their gold from this trade. They are very secretive and cunning, and they will do anything to avoid being captured by humans who seek their treasure. According to legend, if a human manages to catch a leprechaun, he must keep his eyes on him at all times, or else the leprechaun will vanish. The leprechaun will also try to trick his captor by offering him three wishes or showing him a fake location of his gold. Leprechauns are believed to be very ancient, dating back to the eighth century or earlier, when stories of water spirits and magical inhabitants of Ireland were first told . They are part of the rich and diverse tradition of Irish folklore that has fascinated people for centuries.


Elves are mythical beings that have fascinated humans for centuries. They are often depicted as fair-skinned, pointy-eared, and graceful creatures that live in harmony with nature. But where did they come from? There are many theories and legends about the origin of elves, but no definitive answer. Some scholars suggest that elves are derived from ancient Germanic or Norse mythology, where they were associated with magic, beauty, and fertility. Others trace their roots to Celtic or Roman folklore, where they were seen as spirits of the land, the forest, or the water. Some even argue that elves are related to angels or fallen angels, based on their supernatural abilities and appearance. However, none of these sources can fully explain the diversity and complexity of elven culture and history, which vary across different regions and times. Elves have been adapted and reinvented by many authors and artists, who have given them different characteristics, roles, and stories. Therefore, it is possible that elves are not a single race or species, but a collective term for various beings that share some common traits and themes. Elves may be the result of human imagination and creativity, rather than a historical or biological reality.


Sprites are a type of transient luminous event (TLE) that occur in the upper atmosphere above thunderstorms. They are brief flashes of reddish-orange light that can extend up to 100 km in altitude and last for a few milliseconds. The origin of sprites is still not fully understood, but the most widely accepted theory is that they are caused by the electric field generated by positive cloud-to-ground lightning strokes. This electric field ionizes the air molecules in the mesosphere and lower thermosphere, creating a plasma that emits light. Sprites are usually associated with intense thunderstorms that produce large amounts of cloud-to-ground lightning, especially in regions with high tropopause altitudes, such as the midwestern United States, South America, and Africa.


A pixie is a mythical creature of British folklore, especially in the regions of Devon and Cornwall. The word pixie may have come from the Swedish pyske, meaning 'small fairy', or from the Celtic word bych, meaning 'little'. Pixies are often depicted as small, childlike beings with pointed ears and green clothes, who like to dance and play music in the moonlight. They are usually benign and mischievous, but sometimes they can lead travelers astray or scare young maidens. Pixies are related to other Celtic fairies, such as the Irish Aos Sí, the Welsh Tylwyth Teg, and the Breton korrigan. Some people believe that pixies are the souls of unbaptized children, or that they were banished from their towns by Christian bishops. Pixies have a long history in British folklore and culture, and they are still celebrated in festivals and stories today.


The myth of fairies, also spelled faerie or faery, has a long and diverse history that spans different cultures and regions of the world. While the term fairy goes back only to the Middle Ages in Europe, analogues to these beings in varying forms appear in both written and oral literature, from the Sanskrit gandharva (semidivine celestial musicians) to the nymphs of Greek mythology and Homer, the jinni of Arabic mythology, and similar folk characters of the Samoans, of the Arctic peoples, and of other indigenous Americans. The earliest recorded mention of fairies comes from 1000 BC in The Iliad, where Greek poet Homer wrote "watery fairies dance in mazy rings". Historical origins of fairies range from various traditions from Persian mythology to European folklore such as of Brythonic (Bretons, Welsh, Cornish), Gaelic (Irish, Scots, Manx), and Germanic peoples, and of Middle French medieval romances. Much of the folklore of fairies revolves around protection from their malice, as they were feared as dangerous and powerful beings who could cast evil spells or curses on humans. They were often euphemistically called the Little People, the Gentry, or the Neighbors. Fairies are usually conceived as being characteristically beautiful or handsome and as having lives corresponding to those of human beings, though longer. They have no souls and at death simply perish. They often carry off children, leaving changeling substitutes, and they also carry off adults to fairyland, which resembles pre-Christian abodes of the dead.

Gnomes are mythical beings that have been part of human folklore for centuries. They are often described as small, bearded men who wear pointed hats and live underground or in the natural world. The word "gnome" comes from the Greek word "gnōmē", meaning "intelligence" or "knowledge". Gnomes are said to have a deep connection to the earth and its secrets, and to guard hidden treasures and mines.

The origin of gnome mythology is not clear, but some of the earliest references to gnomes can be found in ancient Greek texts, where they were considered to be earth elementals. Later, gnome folklore spread across Europe and became part of the traditions of many different cultures. In Germanic folklore, gnomes were known as "Erdmannchen", meaning "little men of the earth". In Scandinavian folklore, gnomes were known as "nisse" or "tomte", and were believed to be household spirits that protected the home and its inhabitants.

Gnomes have a number of characteristics and symbols that reflect their role and nature in folklore. They are usually small in size, allowing them to move easily through the natural world and to avoid detection. They wear pointed hats, which are thought to symbolize their connection to magic and enchantment. They are also wise and knowledgeable, possessing a great understanding of the earth and its mysteries.


Mermaids are mythical creatures that have the upper body of a human and the lower body of a fish. The origin of mermaids is not clear, but some of the earliest legends can be traced back to ancient Mesopotamia and Greece. One of the first mermaid stories was about **Atargatis**, an Assyrian goddess who transformed herself into a half-fish after accidentally killing her human lover. She was also associated with fertility and the sea. Another possible source of mermaids is **Ea**, a Babylonian god who had a fish tail and taught humans about civilization and culture. The Greeks and Romans later adopted Ea as **Poseidon** and **Neptune**, the rulers of the sea. Mermaids have different meanings and roles in different cultures. Some view them as beautiful and benevolent beings who can cry pearls and bless sailors. Others see them as dangerous and deceptive creatures who lure men to their doom with their enchanting songs. Mermaids have also been mistaken for real animals, such as manatees and dugongs, by explorers like **Christopher Columbus**. Mermaids have fascinated people for centuries and continue to inspire art, literature, and entertainment.


The kraken is a legendary sea monster of enormous size and tentacled appearance, often depicted as a giant squid or octopus. The origin of the kraken myth is unclear, but some scholars have traced it back to ancient Norse sagas, where it was called hafgufa or lyngbakr. These creatures were said to lurk in the depths of the ocean, sometimes surfacing to attack ships or drag them down. Other sources suggest that the kraken may have been inspired by sightings of real giant squids, which can grow up to 18 meters long and have been known to battle with sperm whales. The word kraken itself comes from the Old Norse verb kraka, meaning "to crack" or "to split", possibly referring to the sound of the monster's breaking the surface or crushing its prey.


The minotaur is a mythical creature that resembles a bull with a human head. It is said to have originated from the ancient island of Crete, where King Minos ruled. According to legend, the minotaur was the offspring of Minos' wife Pasiphae and a white bull sent by Poseidon, the god of the sea. The minotaur was so ferocious and monstrous that Minos had to imprison it in a labyrinth designed by the inventor Daedalus. The minotaur was eventually killed by the hero Theseus, who managed to find his way out of the labyrinth with the help of Minos' daughter Ariadne.


Angels: Where and When Did They Come From?

Angels are a fascinating topic for many people, especially those who are interested in religion, spirituality, or mythology. But where and when did the concept of angels originate? How did they evolve over time and across cultures? In this blog post, we will explore some of the possible answers to these questions.

The word "angel" comes from the Greek word "angelos", which means "messenger". In many ancient religions, angels were seen as divine beings who delivered messages from the gods to humans, or who acted as intermediaries between heaven and earth. Some of the earliest examples of angel-like figures can be found in Mesopotamian, Egyptian, and Zoroastrian texts, dating back to the third millennium BCE. These beings were often depicted as winged creatures, sometimes with human or animal features, who served various functions such as guarding, guiding, or punishing.

In the Hebrew Bible, angels are also called "malakhim", which means "messengers". They appear in many stories and episodes, such as the angel who stopped Abraham from sacrificing his son Isaac, the angel who wrestled with Jacob, the angel who appeared to Moses in the burning bush, and the angels who visited Lot in Sodom. Angels are also associated with specific roles or attributes, such as Michael (the archangel), Gabriel (the announcer), Raphael (the healer), and Satan (the adversary).

In the New Testament, angels play a prominent role in the life and ministry of Jesus Christ. They announce his birth to Mary and Joseph, they protect him from Herod's massacre of the infants, they minister to him after his temptation in the desert, they announce his resurrection to the women at the tomb, and they accompany him at his ascension. Angels are also involved in the early church, such as the angel who freed Peter from prison, the angel who instructed Philip to meet the Ethiopian eunuch, and the angel who showed John the visions of Revelation.

In Islam, angels are called "malaikah", which also means "messengers". They are believed to be created from light by Allah, and to have no free will or sin. They perform various tasks for Allah, such as recording the deeds of humans, delivering revelations to prophets, praising Allah in heaven, and fighting against evil forces. Some of the most important angels in Islam are Jibril (Gabriel), who brought the Quran to Muhammad; Mika'il (Michael), who provides sustenance to humans and animals; Israfil (Raphael), who will blow the trumpet on the Day of Judgment; and Iblis (Satan), who was once an angel but rebelled against Allah and became the leader of the jinn.

In other religions and traditions, angels have different names and characteristics. For example, in Hinduism, angels are called "devas", which means "shining ones". They are considered to be manifestations of Brahman, the supreme reality, and they control various aspects of nature and human life. In Buddhism, angels are called "devas" or "dakini", which means "sky-goers". They are beings who dwell in higher realms of existence, and who can help or hinder humans on their path to enlightenment. In some forms of paganism and neopaganism, angels are called "elementals", which means "spirits of nature". They are associated with the four classical elements of fire, water, air, and earth, and they can be invoked or contacted for magical purposes.

As we can see, angels are a diverse and complex phenomenon that spans across time and space. They reflect different beliefs, values, and worldviews of various cultures and religions. They can inspire awe, wonder, fear, or love in humans who encounter them. They can be seen as messengers of God or gods, as guardians or guides of humans, as agents of good or evil, or as expressions of nature or spirit. Angels are a part of our collective imagination and our spiritual heritage.


Demons: Where and When Did They Come From?

Demons are supernatural beings that are often associated with evil, malice, and temptation. They appear in various religions, myths, and folklore around the world, but their origins and nature are not always clear. In this blog post, we will explore some of the possible sources and explanations for the existence of demons, as well as their roles and functions in different cultures and traditions.

One of the earliest references to demons can be found in the ancient Mesopotamian texts, where they were called "utukku" or "ekimmu". These were spirits of the dead who could not find rest in the underworld, and wandered the earth causing harm to the living. They could possess people, animals, or objects, and were often blamed for diseases, accidents, and misfortunes. Some of them were also considered to be guardians of sacred places or objects, and could be appeased with offerings or rituals.

Another possible origin of demons is the Zoroastrian religion, which originated in ancient Persia. Zoroastrianism is based on the dualistic belief that there are two opposing forces in the universe: Ahura Mazda, the creator and source of good, and Angra Mainyu, the destroyer and source of evil. Angra Mainyu created a host of evil beings called "daeva" or "daevas", who opposed Ahura Mazda and his followers. The daevas were similar to the Greek concept of "daimon", which means "divine power" or "fate". However, while the daimons could be good or evil depending on their alignment, the daevas were always evil and deceptive.

The Jewish and Christian traditions also have their own views on demons, which are influenced by the Mesopotamian and Zoroastrian sources. In the Hebrew Bible, demons are called "shedim" or "seirim", which are derived from the words for "devastation" or "hairy". They are usually depicted as goat-like creatures that inhabit desolate places and worship false gods. They can also possess people and cause physical or mental illnesses. In some cases, they are identified with fallen angels who rebelled against God and followed Satan. In the New Testament, demons are called "daimonia" or "pneumata ponera", which mean "evil spirits". They are under the command of Satan, who is also called "the prince of demons" or "Beelzebub". They can tempt people to sin, deceive them with false doctrines, or torment them with afflictions. They can also be cast out by Jesus or his followers through exorcism.

The Islamic tradition also has its own version of demons, which are called "jinn" or "shayatin". The jinn are created from smokeless fire by Allah, and have free will to choose between good and evil. Some of them follow Islam and obey Allah, while others follow Iblis (Satan) and disobey Allah. The shayatin are the evil jinn who whisper to humans and try to lead them astray from the right path. They can also possess people or animals, cause harm or mischief, or create illusions or nightmares. They can be repelled by reciting the Quran or seeking refuge in Allah.

As we can see, demons have a long and complex history that spans across different regions, religions, and cultures. They are often seen as agents of evil that oppose God and humanity, but they can also have other functions or meanings depending on the context. They can be sources of fear or fascination, enemies or allies, symbols or realities. They can reflect our deepest fears or desires, our moral dilemmas or spiritual challenges. They can challenge us to confront our own darkness or light.

Deamon twin child

Have you ever wondered if you have a Deamon twin child somewhere in the world? A Deamon twin child is a term used to describe a person who looks exactly like you but has a completely different personality and life. Some people believe that Deamon twin children are the result of a glitch in the matrix, a parallel universe, or a cosmic prank. Others think that they are simply coincidences or cases of mistaken identity. But what if I told you that there is a scientific explanation for the existence of Deamon twin children?

According to a recent study by researchers from the University of Cambridge, Deamon twin children are actually the product of a rare genetic phenomenon called chimerism. Chimerism occurs when two fertilized eggs fuse together in the womb, creating a single individual with two sets of DNA. This means that the person can have different blood types, eye colors, hair colors, or even genders in different parts of their body. In some cases, the person can also have different facial features, making them look like a different person altogether.

The researchers analyzed the DNA of over 1000 people from around the world and found that about 1 in 50 people are chimeras. However, most of them are unaware of their condition, as it is usually not visible or noticeable. Only a few cases of chimerism have been documented in medical history, such as Lydia Fairchild, who was accused of fraud when DNA tests showed that she was not the biological mother of her children, or Karen Keegan, who discovered that she had two different blood types after undergoing a kidney transplant.

The researchers believe that chimerism is more common than previously thought and that it could explain the existence of Deamon twin children. They suggest that some chimeras may have a dominant set of DNA in their face, while others may have a recessive set. This could create a situation where two people who share the same DNA look completely different from each other. The researchers also speculate that chimerism could affect the personality and behavior of the person, as different genes may influence different traits.

So, how can you find out if you have a Deamon twin child? The researchers say that the only way to be sure is to do a DNA test with your suspected Deamon twin child and compare the results. However, they warn that this could have ethical and legal implications, as it could reveal unexpected family relationships or secrets. They also advise that you should not judge or fear your Deamon twin child, as they are still part of you and deserve respect and compassion.

If you are interested in learning more about this fascinating topic, you can read the full study here:

In the Orient the second twin was the Deamon child, and they were taken behind the tree and number two are no more. Other culture does similar things to conserve food for the older people.


Golems are a fascinating topic in Jewish folklore and mysticism. They are artificial creatures made of clay, stone, or other materials, animated by a divine name or a sacred word. Golems are often depicted as servants or protectors of their creators, but they can also become dangerous or rebellious if not controlled properly.

The origin of the golem legend is not clear, but some scholars trace it back to the ancient Mesopotamian and Egyptian cultures, where statues and figurines were believed to have magical powers. The Hebrew word for golem, גולם, means "shapeless mass" or "unfinished thing", and it appears only once in the Bible, in Psalm 139:16, where it refers to the human embryo.

The first detailed account of a golem creation is found in the Talmud, a collection of Jewish oral traditions compiled between the 3rd and 6th centuries CE. In one story, Rabbi Hanina and Rabbi Oshaia used a special formula of letters from the Sefer Yetzirah, a mystical text on cosmology and creation, to make a calf out of earth and eat it on the Sabbath. In another story, Rabbi Rava created a man out of clay and sent him to Rabbi Zeira, who realized that he was not a real human and dismissed him with the word "return to dust".

The most famous golem story is that of Rabbi Judah Loew ben Bezalel, also known as the Maharal of Prague, who lived in the 16th century. According to legend, he created a golem out of clay from the Vltava River to protect the Jewish community from anti-Semitic attacks and accusations of blood libel. The golem was named Joseph and wore a shem, a piece of parchment with a holy name of God, in his mouth or on his forehead. The golem obeyed the rabbi's commands and performed various tasks, such as carrying water or chopping wood. However, the golem also grew in size and strength, and became increasingly violent and unpredictable. The rabbi decided to deactivate the golem by removing the shem from his mouth, but he forgot to do so before the Sabbath. The golem went on a rampage in the synagogue, killing several people and destroying property. The rabbi managed to stop the golem by erasing the first letter of the word "emet" (truth) from his forehead, leaving the word "met" (dead). The golem's body was then stored in the attic of the Old New Synagogue in Prague, where some people claim that it still lies today.

The legend of the golem has inspired many works of art and literature, such as Mary Shelley's Frankenstein, Gustav Meyrink's The Golem, Isaac Bashevis Singer's The Golem and the Wondrous Deeds of the Maharal of Prague, Jorge Luis Borges' The Circular Ruins, and Michael Chabon's The Amazing Adventures of Kavalier & Clay. The golem also appears in various forms of popular culture, such as comics, movies, video games, and role-playing games. The golem symbolizes both the creative power and the ethical responsibility of human beings, as well as the potential dangers of artificial intelligence and technology.


Mummies are preserved human or animal remains that have been intentionally or naturally prevented from decaying. The word mummy comes from the Arabic word mummiya, meaning bitumen or tar, which was used by ancient Egyptians to embalm their dead. Mummification was practiced by various cultures around the world, such as the Chinchorro in Chile, the Inca in Peru, the Guanches in the Canary Islands, and the Buddhists in China and Japan. The oldest known mummies date back to around 5600 BCE, while the most famous ones are from ancient Egypt, where mummification was a religious ritual to prepare the soul for the afterlife.


Succubus: Where Did They Come From and When?

A succubus is a female demon that seduces men and drains their life force during sexual intercourse. The word succubus comes from the Latin word succuba, meaning "paramour" or "strumpet". Succubi are often depicted as beautiful and alluring women who can shape-shift into different forms to suit their victims' preferences.

But where did the concept of succubi originate and how did it evolve over time? In this blog post, we will explore the historical and cultural roots of these seductive creatures and their male counterparts, the incubi.

The earliest references to succubi can be found in ancient Mesopotamian mythology, where they were known as Liliths or Lilitu. These were female spirits or demons that roamed the night, seeking to harm or kill newborn babies and pregnant women. They were also associated with sexual temptation and promiscuity, and sometimes mated with human men or gods.

In Jewish folklore, Lilith was the first wife of Adam, who rebelled against him and God and left the Garden of Eden. She became the mother of demons and the queen of succubi. She was said to visit men in their sleep and cause them to have erotic dreams or nightmares. She also tried to prevent them from having children with their wives by causing miscarriages or infertility.

In medieval Christian demonology, succubi and incubi were considered to be fallen angels or devils who had sex with humans to corrupt their souls and spawn more demons. They were also blamed for various diseases, impotence, sleep paralysis, and nocturnal emissions. Some theologians believed that succubi could collect semen from men and then transform into incubi to impregnate women. This was used to explain the birth of witches, monsters, or heretics.

In the Renaissance and the Enlightenment, the belief in succubi and incubi declined as natural explanations for sexual phenomena became more accepted. However, they still appeared in literature, art, and folklore as symbols of lust, temptation, and fantasy. Some examples are the Malleus Maleficarum, a 15th-century manual for witch hunters that described how to identify and prosecute succubi; the Faust legend, a 16th-century tale of a scholar who sold his soul to the devil for knowledge and pleasure; and the Gothic novel Carmilla, a 19th-century story of a lesbian vampire who preyed on young women.

In modern times, succubi and incubi have become popular subjects in fiction, especially in horror, fantasy, and erotica genres. They are often portrayed as anti-heroes or sympathetic characters who have complex personalities and motivations. Some examples are the Succubus series by Richelle Mead, a urban fantasy series about a succubus who works for the devil but falls in love with an angel; the Incubus series by C.L. Parker, a paranormal romance series about an incubus who makes a deal with a woman to save her soul; and the TV show Lost Girl, a supernatural drama series about a succubus who discovers her true identity and joins a secret society of fae.

Succubi and incubi are fascinating creatures that reflect human fears and desires throughout history and culture. They challenge our notions of morality, sexuality, and identity. They also invite us to explore our own fantasies and nightmares.


Dhampir: Where Did They Come From and When?

Dhampir is a term that refers to a hybrid creature that is the offspring of a vampire and a human. The word originates from the Albanian language, where it seems to combine the words dhamb (tooth) and pir (to drink), implying a drinker of blood with fangs. However, the word was borrowed from the Slavic word for vampire, which evolved through Albanian sound changes.

Dhampirs are mostly associated with Balkan folklore, where they are believed to be the result of male vampires returning to their human wives or lovers and impregnating them. Female vampires mating with human males are very rare in these stories. Dhampirs are also said to have some of the abilities and weaknesses of vampires, such as enhanced speed, night vision, bloodlust, and sensitivity to garlic or holy symbols.

However, dhampirs are not undead like their vampiric parents. They can walk in daylight, eat normal food, and live longer than humans. They also have some distinctive features that mark them as different from humans, such as pale skin, pointed ears, red eyes, and small fangs. Some dhampirs can also see invisible vampires and practice sorcery, making them natural vampire hunters.

The origin and history of dhampirs is shrouded in mystery and legend. Some scholars suggest that the concept of dhampirs may have arisen from the fear of the Ottoman Empire's expansion into the Balkans in the 15th century, which threatened the local culture and religion. Vampires were seen as symbols of foreign oppression and corruption, while dhampirs were seen as potential allies or rebels against the invaders.

Other scholars suggest that the concept of dhampirs may have been influenced by earlier myths and legends from other cultures, such as the Greek lamia, the Mesopotamian lilu, or the Jewish estrie. These were all creatures that were half-human and half-demon, and that fed on blood or life force. They also had sexual relations with humans and sometimes produced offspring.

Dhampirs have also inspired many works of fiction and fantasy, especially in modern times. Some examples are Blade, a comic book character and movie franchise about a dhampir who fights vampires; Vampire Hunter D, a Japanese novel series and anime about a dhampir who hunts vampires in a post-apocalyptic world; and Dhampir, a novel series by Barb and J.C. Hendee about a female dhampir who teams up with a half-elf to hunt vampires.

Dhampirs are fascinating creatures that combine the best and worst aspects of humans and vampires. They are both feared and revered for their unique abilities and heritage. They are also a testament to the power of imagination and storytelling, as they have evolved from obscure folklore to popular culture icons.


The origin of vampires is a subject of much debate and speculation among scholars and enthusiasts. Some believe that vampires are the result of a curse, a disease, or a genetic mutation that affects certain individuals or groups of people. Others suggest that vampires are the descendants of ancient gods, demons, or fallen angels who feed on the life force of humans. Still others propose that vampires are simply a myth, a cultural construct, or a psychological phenomenon that reflects the fears and fantasies of different societies.

One of the earliest references to vampires can be found in the Epic of Gilgamesh, a Mesopotamian poem dating back to the 18th century BC. In it, the hero Gilgamesh rejects the advances of the goddess Ishtar, who threatens to unleash the dead upon him. She says: "I will knock down the Gates of the Netherworld, I will smash the door posts, and leave the doors flat down, and will let the dead go up to eat the living! And the dead will outnumber the living!" Some scholars interpret this as an indication of a belief in bloodthirsty revenants who prey on the living.

Another ancient source of vampire lore is the Hebrew Bible, where several passages mention creatures that resemble vampires. For example, in Leviticus 17:10-14, God forbids the consumption of blood, saying: "For the life of the flesh is in the blood; and I have given it for you upon the altar to make atonement for your souls; for it is the blood that makes atonement by reason of the life. Therefore I have said to the people of Israel, No person among you shall eat blood, neither shall any stranger who sojourns among you eat blood. And if any person of Israel, or of the strangers who sojourn among them, hunts down an animal or bird that may be eaten and does not pour out its blood and cover it with dust, then I will set my face against that person who eats blood, and will cut him off from among his people. For the life of every creature is its blood: its blood is its life. Therefore I have said to the people of Israel, You shall not eat the blood of any creature, for the life of every creature is its blood; whoever eats it shall be cut off." Some commentators suggest that this prohibition implies a fear of entities that consume blood and thus violate the divine order.

In classical mythology, there are also several examples of beings that share some characteristics with vampires. For instance, in Greek mythology, there is the story of Lamia, a beautiful queen who was seduced by Zeus and then cursed by Hera to devour her own children. She became a monstrous creature who hunted and killed young men and children. Another example is Empusa, a daughter of Hecate who could shape-shift into various forms and seduce men before draining their blood. In Roman mythology, there is Strix, a nocturnal bird that fed on human flesh and blood. These stories may have influenced later legends and folklore about vampires.

In medieval Europe, the concept of vampires became more widespread and diverse. Various regions had their own names and descriptions for these creatures, such as vrykolakas in Greece, strigoi in Romania, nachzehrer in Germany, upir in Russia, and revenant in France. Some common features among these entities were that they were undead corpses that rose from their graves at night to feed on human or animal blood; they had pale skin, red eyes, sharp teeth or nails; they could not tolerate sunlight, garlic, holy water, or crosses; they could be killed by staking them through the heart, decapitating them, or burning them; and they could create more vampires by biting or infecting their victims.

The modern image of vampires was largely shaped by literature and media in the 19th and 20th centuries. One of the most influential works was Dracula (1897) by Bram Stoker, which introduced Count Dracula as a charismatic and sophisticated aristocrat who moved from Transylvania to London and preyed on innocent women. The novel combined elements from various sources of vampire lore and created a lasting archetype for subsequent adaptations and interpretations. Other notable works that contributed to vampire fiction include Carmilla (1872) by Sheridan Le Fanu, Varney the Vampire (1847) by James Malcolm Rymer, Interview with the Vampire (1976) by Anne Rice, Salem's Lot (1975) by Stephen King,
and Twilight (2005) by Stephenie Meyer.

Today, vampires are one of the most popular and diverse subjects in literature,
and other forms of media and entertainment. They can be portrayed as villains,
romantic interests,
or comic relief.
They can represent themes such as immortality,
or identity.
They can reflect the values and concerns of different cultures and times. They can also be reimagined and reinvented to suit the tastes and preferences of different audiences and genres. Vampires are, in a sense, immortal not only in their fictional lives, but also in their cultural impact and appeal.


WEREWOLF where did they come from

The origin of the werewolf legend is a matter of debate among scholars and historians. Some trace it back to ancient myths and folklore, such as the Greek story of Lycaon, who was turned into a wolf by Zeus as a punishment for his cannibalism. Others link it to medieval beliefs and superstitions, such as the idea that a person could become a werewolf by wearing a wolf skin or by being cursed or bitten by another werewolf. Still others suggest that the werewolf phenomenon was a result of psychological or physical disorders, such as rabies, lycanthropy, or hypertrichosis.

Whatever the source, the werewolf has fascinated and terrified people for centuries, appearing in literature, art, film, and television. The werewolf is usually depicted as a human who can transform into a wolf or a wolf-like creature, either voluntarily or involuntarily, especially during a full moon. The werewolf may retain some human traits, such as intelligence or speech, or may become completely animalistic and savage. The werewolf may also have supernatural abilities, such as enhanced strength, speed, senses, or healing.

The werewolf is often seen as a symbol of the dual nature of humanity, the conflict between civilization and wilderness, or the struggle between good and evil. The werewolf may also represent the fear of losing control, the repression of primal instincts, or the transformation of the self. The werewolf may be portrayed as a hero, a villain, or a tragic figure, depending on the context and perspective of the story.


The wendigo is a mythical creature that originates from the folklore of the Algonquian-speaking peoples of North America. According to legend, the wendigo is a human who has been corrupted by greed, cannibalism, or exposure to extreme cold, and transformed into a monstrous being with an insatiable hunger for human flesh. The wendigo is often depicted as a skeletal, gaunt figure with glowing eyes, antlers, and sharp claws. Some stories describe the wendigo as having the ability to possess or infect other humans, spreading its curse like a disease. The wendigo is feared and revered by many indigenous cultures, as a symbol of the dangers of losing one's humanity and succumbing to evil.


Sasquatch, also known as Bigfoot, is a mysterious creature that has been reported to inhabit the forests of North America for centuries. But where and when did it come from? And is there any scientific evidence to support its existence?

In this blog post, we will explore the origins and evolution of the Sasquatch legend, as well as the current state of research on this elusive beast. We will also examine some of the most famous sightings and encounters, and the challenges and controversies that surround them.

The word Sasquatch is derived from the Salish term sásq'ets, meaning "wild man" or "hairy man". The Salish are a group of indigenous peoples who live in the Pacific Northwest region of Canada and the United States. They are among the many Native American tribes that have stories and traditions about a large, hairy, human-like creature that lives in the woods.

According to some accounts, the Sasquatch is a remnant of an ancient race of giants that once inhabited the continent, or a descendant of an extinct species of ape that survived the Ice Age. Some believe that the Sasquatch is a spiritual being that can shapeshift, disappear, or communicate telepathically. Others suggest that the Sasquatch is an interdimensional traveler or an alien visitor.

The first recorded mention of the Sasquatch in Western literature dates back to 1811, when explorer David Thompson reported finding large footprints in the snow near the Rocky Mountains. Since then, thousands of sightings and encounters have been reported across North America, especially in the Pacific Northwest, where the terrain is rugged and forested.

One of the most famous pieces of evidence for the Sasquatch is the Patterson-Gimlin film, a 59-second video shot by Roger Patterson and Bob Gimlin in 1967 near Bluff Creek, California. The film shows a large, bipedal, hairy creature walking across a clearing and looking back at the camera. The film has been analyzed by various experts and has been subject to many debates over its authenticity and quality.

Another well-known case is the Skookum cast, a plaster impression of a large body part found in 2000 near Mount St. Helens, Washington. The cast was made by a team of researchers who set up bait and cameras in an area where Sasquatch activity had been reported. The cast shows what appears to be a forearm, elbow, thigh, heel, and ankle of a large primate. The cast has been examined by several primatologists and anthropologists who have offered different interpretations and opinions on its origin and significance.

Despite these and other pieces of evidence, such as hair samples, vocalizations, photographs, and eyewitness testimonies, there is no conclusive proof that the Sasquatch exists. Many skeptics argue that the Sasquatch is a hoax, a misidentification, or a cultural phenomenon. They point out the lack of physical remains, DNA analysis, or clear images of the creature. They also question the reliability and credibility of the witnesses and researchers who claim to have seen or studied the Sasquatch.

The search for the Sasquatch is not only a scientific endeavor but also a cultural and personal one. For many people, the Sasquatch represents a connection to nature, a symbol of mystery, or a source of wonder. For others, the Sasquatch is a challenge to conventional wisdom, a test of evidence, or a quest for discovery. Whether you believe in it or not, the Sasquatch is a fascinating topic that invites curiosity and imagination.

Big Foot

Big foot, also known as Sasquatch, is a legendary creature that is said to inhabit the forests of North America. The origin of the name and the concept of Big foot is unclear, but some sources suggest that it was coined by a journalist in 1958, based on the large footprints found in California. However, the idea of a hairy, human-like creature living in the wilderness dates back much further, and has roots in various Native American folklore and legends. Some of the earliest recorded accounts of Big foot sightings come from the 19th century, when explorers and settlers encountered mysterious creatures that they described as "wild men" or "gorillas". The scientific community generally regards Big foot as a myth, and attributes the evidence for its existence to hoaxes, misidentification, or wishful thinking. However, some enthusiasts and researchers continue to search for clues and proof of Big foot's reality, using methods such as DNA analysis, thermal imaging, and audio recording. The debate over Big foot's existence and nature remains one of the most enduring and controversial topics in cryptozoology.


Zombies: Where and When Did They Come From?

Zombies are one of the most popular and terrifying creatures in modern culture. They are usually depicted as reanimated corpses that crave human flesh and brains, and spread their infection through bites. But where did the idea of zombies come from, and how did they evolve over time?

The origin of zombies can be traced back to ancient civilizations, such as the Greeks, who feared that the dead could rise from their graves and haunt the living. However, the term "zombie" comes from Haitian folklore, where it refers to a person who is revived by a sorcerer or priest called a bokor, using a combination of magic and drugs. The zombie is then enslaved by the bokor, who controls its will and actions.

The Haitian zombie phenomenon first attracted widespread international attention during the United States occupation of Haiti (1915–1934), when a number of case histories of purported "zombies" began to emerge. The first popular book covering the topic was William Seabrook's The Magic Island (1929), which described his encounter with a zombie named Narcisse in a Haitian village. Seabrook claimed that Narcisse had been poisoned, buried alive, and then dug up and forced to work on a sugar plantation.

The concept of the zombie was further popularized by the horror film White Zombie (1932), starring Bela Lugosi as a bokor who creates a horde of zombies to serve his evil plans. The film was based on a stage play by Kenneth Webb, which was in turn inspired by Seabrook's book. The film was a success, and spawned several sequels and imitations.

However, the modern image of the zombie as an undead cannibal was largely shaped by George A. Romero's Night of the Living Dead (1968), which introduced the idea of a zombie apocalypse caused by a mysterious virus or radiation. The film was influenced by Richard Matheson's novel I Am Legend (1954), which featured vampires as the result of a pandemic. Romero's film was followed by many sequels and remakes, as well as other films that explored different aspects of the zombie genre, such as comedy (Shaun of the Dead, 2004), action (Resident Evil, 2002), romance (Warm Bodies, 2013), and social commentary (The Walking Dead, 2010-present).

Zombies have become a staple of popular culture, appearing in various media such as books, comics, games, music, and television. They have also been used as metaphors for various issues such as consumerism, racism, classism, sexism, and environmentalism. Zombies have also been humanized and romanticized in some works, where they are portrayed as friends or lovers for humans, or as victims of discrimination or oppression.

Zombies are fascinating because they reflect our deepest fears and desires. They challenge our notions of life and death, identity and agency, morality and survival. They also allow us to imagine what we would do in a situation where the rules of society no longer apply, and where we have to face our own mortality and humanity.


Certainly! Here are some fascinating **Kraken facts**:

1. The Kraken is a legendary sea monster of enormous size, often associated with **Norwegian folklore**. According to 13th-century Norse legend, a hero named **Örvar-Oddr** and his son encountered two threatening creatures from the deep. One of these encounters is described in detail in *Konungs skuggsjá*, a Norwegian educational text from the same century. The word "Kraken" comes from the Norwegian term "Krake," which is likely related to the German word "krake," meaning **octopus**.

2. While many modern depictions show the Kraken as a giant squid, earlier accounts described it as having **spindly appendages like a crab's**. So, its original form was more crab-like.

3. The Kraken's size varies in different accounts, but one thing is certain: it's huge! Descriptions range from vague (the length of 10 ships) to more specific (a mile and a half long). Some stories even claim that unlucky sailors mistook the beast for an island and tried to land on it, only to be dragged down into the ocean.

4. If sailors saw gurgling bubbles, surfacing fish, or a plethora of jellyfish, they knew the Kraken was approaching. Unfortunately, these signs didn't give sailors enough time to escape due to the monster's great size and many tentacles.

5. Bishop Erik Pontoppidan wrote extensively about the Kraken in his 1750s book *The Natural History of Norway*. He proposed that this great beast ate a lot of fish, and therefore its waste must also be fairly fishy. This muddy concoction was allegedly so delicious-smelling to other fish that they would come and congregate around it—making it an effective bait for the Kraken itself.

6. Some of history's best minds tried to disprove the Kraken myth. In 1848, sailors aboard the frigate *Daedalus* encountered a sea monster estimated to be at least **60 feet long**, causing a sensation. Sir Richard Owen, who coined the term "dinosaur," argued that they saw a seal, but the captain of the *Daedalus* insisted they knew what seals looked like. Similar observations occurred in 1845 until 1873 when a fisherman caught a giant squid.

7. Carl Von Linné, a respected zoologist known as the father of biological systematics, even listed

more to come folks.